Complete vocal production chain

VOCALITH: Vocal Suite

A full modern vocal chain in one focused plugin: cleanup, EQ, compression, saturation, harmonic air, ride, width, ambience, clip and limit without stacking a dozen windows.

Explore the chain
2.395,00 CZK3.120,00 CZK
VST3 AU Windows macOS
VOCALITH Vocal Suite full plugin interface with complete vocal chain and module controls
Cleanup Dynamics Color Width Space Loudness
14 focused modules from cleanup to final loudness
1 complete vocal chain in a single resizable interface
5 macro lanes for polish, warmth, space, clarity and drive
2 plugin formats for Windows and macOS DAW sessions

Fourteen modules, one vocal path

Clean, shape, energize and finish the vocal from one interface

VOCALITH keeps the standard vocal production path visible from left to right, so gain, cleanup, tone, movement, parallel width, tempo effects and final loudness stay connected.

01

Remove the distractions

Gate, tame and de-ess handle noise, harsh resonances and sibilance before the vocal hits tone and dynamics.

02

Shape the vocal tone

The EQ module makes broad color moves or narrow fixes while the punch stage brings consonants and body forward.

03

Control the performance

Compression and rider stages keep phrases steady without forcing every word through the same static setting.

04

Add harmonic life

Saturate and excite give the vocal density, presence and air when it needs to cut through modern production.

05

Build width and ambience

Doubler, delay and reverb sit after the core chain, so width and space are added to a stable vocal.

06

Finish with loudness discipline

Clipper and limiter catch peaks at the end of the chain while output metering keeps the vocal honest.

VOCALITH EQ module full interface with EQ curve, macro controls and complete module chain

Module atlas

Inspect the entire VOCALITH vocal suite

VOCALITH Gate module controls
01Gate

Reduces noise and room sound between phrases.

Use it when headphone bleed, room noise or computer noise sits between words.

THRESH
Sets the level where the gate starts closing.Raise it to remove more room noise. Lower it if word endings or breaths get cut off.
RANGE
Sets how much the gate turns down quiet parts.Use moderate range for natural cleanup. High range gives stronger silence between phrases.
ATTACK
Sets how quickly the gate opens when the vocal starts.Fast attack keeps consonants sharp. Slower attack can soften abrupt entries.
HOLD
Keeps the gate open briefly after the vocal drops.Increase it if the gate chatters between syllables.
RELEASE
Sets how smoothly the gate closes.Longer release sounds smoother. Shorter release cleans gaps more aggressively.
HYST
Adds stability so the gate does not rapidly open and close around the threshold.Increase it when the gate feels nervous or flickers on sustained words.
LOOKAHEAD
Lets the gate react slightly before the vocal transient arrives.Keep it on for clean vocal starts. Turn it off only when you need the lowest possible delay.
SC HPF
Reduces low-frequency rumble in the gate detector.Keep it on when plosives, stand bumps or room rumble trigger the gate incorrectly.
02Punch

Adds articulation, attack and forward movement.

Use it when the vocal feels too soft or gets lost in the beat.

ATTACK
Controls the front edge of words and consonants.Raise it when the vocal needs more snap. Lower it if consonants feel too sharp.
SUSTAIN
Shapes the body after the initial attack.Raise it for thicker phrases. Lower it to keep the vocal tighter and less smeared.
SENS
Sets how easily Punch reacts to the performance.Raise it for softer vocals. Lower it if Punch reacts too much to every syllable.
EDGE
Adds extra bite and definition.Use it for rap, rock and dense mixes. Back it off for soft ballads.
MIX
Blends the Punch effect with the original vocal.Use lower mix for subtle shape and higher mix for obvious transient impact.
SOFT / HARD
Changes the character of the transient shaping.SOFT is smoother. HARD is more forward and aggressive.
03Tame

Controls harsh resonances and uncomfortable frequencies.

Use it when certain words or notes jump out too sharply.

FREQ
Chooses the harshness area Tame focuses on.Sweep until the harsh word, nasal ring or painful tone becomes controlled.
THRESH
Sets how loud the harsh area must get before Tame reacts.Lower it for more frequent control. Raise it if the vocal becomes dull.
AMOUNT
Sets how strongly Tame reduces harshness.Increase for sharp microphones or aggressive vocals. Use less for natural performances.
FOCUS
Controls how narrow or wide the harshness control is.Higher focus targets a tighter ring. Lower focus smooths a broader area.
SPEED
Sets how quickly Tame follows harsh peaks.Faster catches sudden spikes. Slower sounds more relaxed and natural.
SOFT / TIGHT
Changes the style of resonance control.SOFT is gentle. TIGHT is more precise and assertive.
04De-Ess

Softens sharp S, SH, CH and similar sounds.

Use it when the vocal starts to hiss after adding brightness.

FREQ
Chooses the sibilance area to control.Move it until S, SH or CH sounds trigger the most natural reduction.
THRESH
Sets how loud sibilance must be before reduction starts.Lower it for more de-essing. Raise it if the vocal loses brightness.
RANGE
Sets the maximum amount of sibilance reduction.Increase for very sharp vocals. Keep it moderate for transparent results.
WIDTH
Sets how broad the sibilance band is.Wider catches more harsh top end. Narrower focuses on the exact sibilant tone.
SPEED
Controls how quickly De-Ess reacts and releases.Faster is cleaner for sharp esses. Slower can sound smoother on sung vocals.
WIDE / SPLIT
Changes how the de-essing is applied.WIDE is broad and smooth. SPLIT is more focused on the sibilant band.
AUTO THRESH
Lets VOCALITH adjust the de-ess threshold to the vocal.Keep it on for changing performances. Turn it off for fixed manual control.
LISTEN
Auditions the area De-Ess is detecting.Use it briefly to find the right FREQ and WIDTH, then turn it off.
05EQ

Shapes the tone: less mud, more body, more clarity or more air.

Use it when the vocal needs to be cleaner, fuller, brighter or more present.

HPF
Removes low rumble below the useful vocal range.Raise it to clean mud and plosives. Lower it if the vocal loses body.
LOW
Adds or reduces low vocal weight.Raise for warmth and chest. Lower for boomy or muddy recordings.
LO-MID
Shapes the lower midrange where boxiness and thickness live.Lower to remove boxiness. Raise carefully if the vocal feels too thin.
HI-MID
Controls presence and intelligibility.Raise to bring words forward. Lower if the vocal is nasal or pokey.
AIR
Adds or reduces top-end openness.Raise for sparkle. Lower if the microphone or singer sounds sharp.
TILT
Balances the overall tone darker or brighter.Use it as a broad tone control before fine-tuning the individual bands.
DYN RNG
Sets how much dynamic EQ movement is available.Increase when harshness or mud appears only on certain words.
DYNAMIC
Makes the EQ react to the vocal instead of staying completely static.Turn it on for uneven recordings. Leave it off for simple tone shaping.
LINEAR PHASE
Uses a cleaner phase style for EQ at the cost of extra delay.Use it for final mixing. Turn it off while tracking if latency matters.
06Comp

Evens out loud and quiet parts.

Use it when some words disappear and others jump forward.

THRESH
Sets when compression starts.Lower it for more level control. Raise it for a more open, natural vocal.
RATIO
Sets how strongly loud parts are reduced.Higher ratios sound firmer and more controlled. Lower ratios sound more natural.
ATTACK
Controls how quickly compression catches loud starts.Fast attack smooths peaks. Slower attack keeps more punch and articulation.
RELEASE
Controls how quickly compression relaxes.Short release adds energy. Long release is smoother and less obvious.
KNEE
Softens how compression begins around the threshold.Higher knee is smoother. Lower knee is more direct and punchy.
MAKEUP
Adds level after compression.Use it to recover loudness after heavy compression, but watch the output meter.
MIX
Blends compressed sound with the original vocal.Lower mix keeps dynamics. Higher mix gives a more produced, even sound.
VCA / OPTO / FET
Changes the compressor feel.VCA is clean and controlled. OPTO is smooth. FET is fast and energetic.
AUTO GAIN
Automatically compensates level after compression.Use it for quick setup. Turn it off if you want exact manual gain staging.
07Saturate

Adds warmth, density and subtle analog-style color.

Use it when the voice sounds too sterile, thin or flat.

DRIVE
Sets how hard the vocal hits the saturation.Raise for more density and color. Lower for cleaner sound.
TONE
Shapes the brightness of the saturation.Raise for brighter harmonics. Lower for darker warmth.
BIAS
Changes the balance and asymmetry of the saturation.Move it for character. Keep it near center for the most neutral response.
MIX
Blends saturated sound with the original vocal.Use low mix for subtle analog feel and higher mix for obvious color.
TAPE / TUBE / FET
Chooses the saturation flavor.TAPE is rounded, TUBE is warm, FET is sharper and more forward.
HQ x4
Uses higher-quality saturation processing.Keep it on for mixing. Turn it off only when you need to save CPU.
08Excite

Adds air, sparkle and presence.

Use it when the vocal needs to shine without simply turning up the treble.

FREQ
Chooses where the excitement begins.Raise it for airy top-end shine. Lower it for more presence and bite.
AMOUNT
Sets how much harmonic excitement is created.Increase until the vocal opens up, then back off if it becomes brittle.
COLOR
Changes the tone of the added harmonics.Use it to move from smooth air to more focused presence.
BLEND
Blends the excited signal with the original vocal.Keep it subtle for natural shine. Push it for pop or ad-lib effects.
AIR / PRESENCE / WARM
Chooses the exciter style.AIR opens the top, PRESENCE brings words forward, WARM adds softer harmonic lift.
09Rider

Automatically rides vocal level over time.

Use it when the singer or speaker moves around the microphone or changes intensity.

TARGET
Sets the level Rider tries to keep the vocal around.Raise it for a more upfront vocal. Lower it if the vocal sits too far forward.
RANGE
Limits how far Rider can turn the vocal up or down.Increase for uneven performances. Lower for more natural movement.
SPEED
Sets how quickly Rider follows level changes.Faster catches quick words. Slower preserves the performance shape.
SENS
Sets how easily Rider detects vocal activity.Raise it for soft voices. Lower it if background noise triggers riding.
HOLD
Keeps Rider from dropping too quickly between syllables.Increase for smooth phrases. Lower for tighter speech and rap.
SMOOTH
Smooths the riding movement.Raise it for invisible leveling. Lower it for more immediate correction.
BREATH CTRL
Helps prevent breaths from being lifted too much.Keep it on for natural vocals. Turn it off only for special effects.
10Doubler

Creates width and a double-tracked feel.

Use it for hooks, backing vocals, ad-libs and wider modern leads.

VOICES
Sets how many doubled voices are created.Use fewer voices for a tight double and more voices for a wider stack.
SPREAD
Sets stereo width.Raise for wide hooks and backing vocals. Lower for lead vocals that must stay centered.
DETUNE
Adds pitch variation between doubled voices.Raise for a richer chorus effect. Lower for a more realistic double.
TIGHT
Controls timing looseness.Lower values feel tighter. Higher values create a more separated double.
TONE
Shapes the brightness of the doubled signal.Darken doubles to keep them behind the lead, or brighten them for pop width.
SEND
Sets how much doubled signal is added.Use small amounts on lead vocals and more on doubles, stacks and ad-libs.
MONO SAFE
Keeps the doubled effect more compatible in mono.Keep it on if the track must translate well on phones and small speakers.
11Delay

Adds rhythmic echoes.

Use it when you want space and movement without washing out the vocal.

TIME
Sets the echo timing.Use short times for slapback and longer note values for rhythmic repeats.
FEEDBK
Sets how many repeats continue after the first echo.Raise for longer trails. Lower for a single echo or cleaner mix.
HI-CUT
Darkens the delay repeats.Lower it to push echoes behind the lead vocal. Raise it for bright, obvious repeats.
WIDTH
Sets stereo width of the delay.Raise for wide modern throws. Lower for centered slapback or mono-friendly mixes.
DUCK
Turns delay down while the dry vocal is active.Raise it to keep words clear while still hearing delay in the gaps.
REL
Sets how quickly ducked delay returns after the vocal stops.Short release brings echoes back fast. Longer release feels smoother.
SEND
Sets how much delay is added.Use less for everyday depth and more for obvious throws or effects.
SYNC
Locks delay time to the project tempo.Keep it on for musical repeats. Turn it off only when you want free timing.
PING-PONG
Makes repeats bounce between left and right.Use it for wide pop, rap ad-libs and special delay movement.
12Reverb

Adds room, depth and atmosphere.

Use it when the vocal feels too dry or too close.

SIZE
Sets the perceived room or space size.Small sizes feel close. Large sizes feel cinematic and distant.
DECAY
Sets how long the reverb tail lasts.Short decay keeps vocals clear. Long decay creates atmosphere.
PREDLY
Delays the reverb start after the dry vocal.Increase it to keep the vocal upfront while still adding space.
TONE
Shapes the brightness of the reverb.Darker reverb sits behind the vocal. Brighter reverb feels more open.
DUCK
Turns reverb down while the vocal is active.Raise it for clean words and a spacious tail after phrases.
REL
Sets how quickly ducked reverb returns.Short release makes space bloom quickly. Longer release is smoother.
SEND
Sets how much reverb is added.Use small amounts for depth and larger amounts for ballads or effects.
PLATE / HALL / ROOM
Chooses the reverb character.PLATE is classic vocal sheen, HALL is wide and lush, ROOM is smaller and more natural.
13Clipper

Catches fast peaks before the limiter.

Use it when you want a louder, denser vocal that still feels controlled.

DRIVE
Pushes the vocal into the clipper.Raise for more density and loudness. Lower if the vocal becomes gritty.
CEILING
Sets the peak level the clipper works toward.Lower ceiling catches peaks earlier. Higher ceiling is more transparent.
SHAPE
Changes how soft or hard the clipping curve feels.Softer shape is smoother. Harder shape is louder and more obvious.
MIX
Blends clipped sound with the unclipped vocal.Use lower mix for subtle peak shaving and higher mix for louder modern vocals.
CLEAN / LOUD / EDGE
Chooses the clipping style.CLEAN is transparent, LOUD is denser, EDGE adds more bite.
14Limiter

Protects the final output level.

Use it at the end of the chain to keep peaks under control.

CEILING
Sets the final output peak target.Lower it for safer headroom. Raise it only if the downstream mix has room.
RELEASE
Sets how quickly limiting relaxes after peaks.Short release can sound louder. Longer release is smoother.
PUNCH
Preserves or emphasizes impact while limiting.Raise it if the limiter makes the vocal feel flat. Lower it for smoother control.
GAIN
Adds level before final limiting.Use it to make the vocal more forward, but watch the output meter.
TRUE PEAK
Uses extra peak safety for playback translation.Keep it on for final mixes, podcasts and broadcast-style delivery.
01

Replace a scattered vocal stack

VOCALITH puts cleanup, tone, dynamics, color, width, ambience and final level control in one signal path instead of a fragile chain of separate windows.

02

Module views stay readable

Each stage opens into a large focused panel with its own visual feedback, while the full chain remains available from the rail.

03

Macro moves for musical speed

Polish, warmth, space, clarity and drive controls let you push a finished vocal direction without rebuilding the chain.

04

Parallel width after the core is stable

Doubler, delay and reverb are positioned as deliberate send-style stages, keeping depth and stereo energy under control.

05

End-chain safety for modern vocals

Clip and limit at the end of the suite so aggressive vocal settings can stay present without uncontrolled peaks.

06

Built for release-day sessions

VST3 and AU workflows cover Windows and macOS DAW sessions, with WebView-powered scaling for detailed GUI work.

Delivery and compatibility

Built for real DAW sessions

FormatsVST3 on Windows/macOS, AU on macOS.
WorkflowFourteen modules, macro rail, level matching, quality modes and resizable WebView interface.
ChainCleanup, tone, dynamics, saturation, harmonic air, vocal ride, width, ambience and final loudness.
SystemsWindows 10/11 x64 or macOS 11+, Intel or Apple Silicon where supported.
RuntimeMicrosoft Edge WebView2 Runtime on Windows; installer handles setup when needed.
DeliveryDigital installers, instant account delivery and free lifetime updates.

Version 1.0.0

Make the vocal chain faster, clearer and more repeatable.